Final Fantasy XV Early Impressions

A handful of sites have their hands on copies of Final Fantasy XV and the early impressions are sounding very promising. This will be a huge relief to fans of the series after the disappointing Final Fantasy XIII & XIII-2 games.

Final Fantasy XV


Where Final Fantasy 15’s story is winning me over, though, is in its moment-to-moment scenarios and side quests, and there are some truly impressive set-pieces within those opening chapters.

As much as the combat and those big set-pieces are Final Fantasy 15’s more impressive draw, it’s the small moments that I cherished the most.

Final Fantasy 15’s world is visually striking, existing on the cusp between the real and the fantastical, and it’s really easy to get lost in simply being here, drinking everything in while enjoying the playful banter between these four anime bros. It’s a deeply strange juxtaposition, and having those grounded moments where you get lost in the routine of everyday life in a world where a giant freaking crystal meteor just hangs out in the middle of a big open valley makes it all the more intoxicating.

But that’s the paradox of the open-world, especially in a series as narrative-driven as Final Fantasy, where the pull of the main plot is diametrically opposed to the desire to seek out and craft your own stories. I’m not sure how (or even if) Final Fantasy 15’s later chapters will attempt to fix the issues I have with its story, but even if it doesn’t, I’ve enjoyed my time exploring its strange world and experiencing what it has to offer, and I can’t wait to see where it goes next.”


“Most of our heroes might look generic at a glance but they’re emotive, have more intriguing motivations than a lot of previous Final Fantasy party members, and the world — Eos — is easily the best part. Think of it like a wondrous jacked-up Spira from X, with a bigger budget and less tacky nonsense like Blitzball (I actually don’t hate it despite said tackiness, but that’s a discussion for another day).

Even if XV crashes and burns with a horrible mid to endgame (is anyone else really jazzed to see what the superbosses will be like?), I think Eos will carry the adventure. It’s gorgeous and teeming with life and personality, and there’s going to be a hefty community around the high level of food porn present in XV. It’s fantastic. The same goes for traveling around by foot, Chocobo, or car — it really just grows on you over time until you’re stuck in the world, committed to seeing it through until the end. Folks who dig the meandering nature of the pair of Xenoblade games will fit right in.”



“The narrative told in FFXV’s first five chapters is captivating, offering an enticing setup for an epic conflict.

The brief time it takes to access FFXV’s open world makes it stand apart from past entries. But none of this would mean anything if the combat system wasn’t up to par. Fortunately, this aspect has been the highlight of my experiences thus far, providing tense and exhilarating battles against a variety of creatures both small and large.

Whether for fans or newcomers, the game’s numerous mechanics and activities proved rich and engaging. What remains out in the world of Eos is undeniably alluring, and I can’t wait to explore more of it once the game finally launches this November.” (Thanks to PshycoNinja for the quotes)

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