AMD helping VR support on Linux OS

Powered by AMD's Radeon WX 5100

AMD announced last week hardware and driver updates that will strengthen gaming and VR on the Linux operating systems which includes technology such as FreeSync. FreeSync can improve the rendition of games and high-definition video by allowing GPUs to communicate directly with the monitor(s), which results in a reduction in image stuttering and lag time. Images are drawn up on the¬†screen while they are being rendered in GPUs. It is AMD’s version of nVidia’s G-Sync technology.

The company also announced Radeon Pro Software Linux driver, which will allow the use of Radeon Pro GPUs based on Polaris architecture to create VR content, and also supports the cross-platform Vulkan API, used to develop games and other graphics-related applications. Vulkan¬†was introduced in February 2017 by the Khronos Group to replace OpenGL, which started it’s life all the way back in 1991. Porting games from Windows to Linux took significant time and effort and was an expensive process, Vulcan will improve that so the Linux platform will be more gamer-friendly. Game developers have improved access to hardware features to help render realistic graphics while reducing the power overhead. The popular Unreal Engine, supports Vulkan with more engines expected to join the list such as Unity.

The software can also be used for other applications such as medical, CAD/CAM and engineering. This driver works with Linux operating systems such as Ubuntu, Red Hat Enterprise Linux, and CentOS.

AMD Radeon WX 5100 GPU

AMD also powers the popular Sony Playstation 4 and Playstation 4 Pro units which are becoming very popular among VR gamers.

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